![]() having no deadwood cards, is called a 'Gin', and is the ideal outcome for the player. Points are calculated using the face value of the cards, with an Ace being one point and 10, jack, queen and king all worth ten points each. A player is able to knock once the value of his 'deadwood' cards is ten or less, where 'deadwood' refers to the cards that are not used in the player's sets. The end of the game is signalled by a 'knock' from one of the players. For example, three jacks would form a set, and so too would the ace, two, three and four of clubs. The players' aim is to complete their hand of cards, by sorting their hands into 'melds' or 'sets' of cards, comprising of three or more cards of the same value or a straight of the same suit. Players take turns to pick a card from either pile, discarding one from their hand in the process. To begin the game, the top card is turned upwards and removed to become the first card on the 'discard pile'. ![]() ![]() To begin with, two players are dealt ten cards each, with the remaining 32 cards placed face down, forming the 'stock pile'. Rules and Objectives Gin Rummy Rules and Objectives ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |